Programs that are usable and accessible to any person.

  • Addresses disabilities
  • Easy to learn
  • Have good utility
  • Safe to use
  • Enjoyable to use If a product lacks usability, Users leave.

Factors to Consider

  • Users
  • Task factors
  • Organization factors
  • Environmental factors
  • Resource constraints
  • System functionality
  • User Interface
  • Comfort factor
  • Productivity factor

Usability Goals

  • Time to Learn
  • Speed of performance
  • Rate of errors by users
  • Retention over time
  • Subjective satisfaction