Material Types
Basic
Just a simple color, no shaders
Standard
Allows shaders and colors and textures
Normal
Does not allow colors, but allows shaders
Properties
Flat Shading
const mat = new THREE.MeshStandardMaterial({
color : 0xffffff,
flatShading : true
});
Wireframe
const mat = new THREE.MeshStandardMaterial({
color : 0xffffff,
wireframe : true
});