Material Types

Basic

Just a simple color, no shaders

Standard

Allows shaders and colors and textures

Normal

Does not allow colors, but allows shaders

Properties

Flat Shading

const mat = new THREE.MeshStandardMaterial({
    color : 0xffffff,
    flatShading : true
});

Wireframe

const mat = new THREE.MeshStandardMaterial({
    color : 0xffffff,
    wireframe : true
});